They take more practice to master than most other weapons, so hit the training room for a while. Gunlances offer high damage in the form of both melee and ranged attacks, and they come with medium-high tier shields too. Have you ever found yourself thinking, "I wish this charge blade could launch artillery barrages?" Of course, you have. Extending its sharpness gauge with Handicraft would give this weapon great staying power in extended combat, and if you're willing to invest in a few ranks of Hidden Element, you'll get high elderseal and 150 dragon damage too. Why it's great for solo play: Like the Jagras Hacker III greatsword, the Divine Slasher is non-elemental and focused purely on raw attack power. They're neither amazing nor terrible in any respect, offering moderate speed, reach, and damage. Longswords are the weapon of choice for generalists and the indecisive. It's also got room for two level 3 decorations and, as a rarity 6 weapon, it has three augmentation slots-you can add some seriously powerful upgrades of your own if you're willing to spend the streamstones. Why it's great for solo play: I know what you're thinking, "Why are we recommending a weapon made from the very first monster you ever see?" Well, for one thing, it's non-elemental, so it'll deal consistent and respectable damage to every monster in the game. However, you'll be a little more mobile when wielding a greatsword. They hit harder than charge blades, but they're slower, so your DPS will likely be a bit lower. If you want to be a heavy hitter, but charge blades aren't quite doing it for you, try a greatsword. Its 120 blast damage on top of that makes this a highly formidable offensive weapon. Look in the bottom right corner of the screenshot above and you'll notice that the Empress Daggers "Styx" is one of the rare weapons that has an armor skill- Razor Sharp/Spare Shot in this case, meaning its impressive white sharpness will last twice as long. Why it's great for solo play: These puppies are hard to make but worth it. Because they hit so fast, they're also the melee weapon of choice for inflicting status effects. Dual Bladesĭual blades are among the weakest weapons on a per-hit basis, but their DPS can reach respectable levels, especially with their unique demon mode activated. Why it's great for solo play: If you're using a hammer, it's probably because you like to shut down a monster's worst attacks, so it makes sense that you'd also want the high elderseal that this weapon comes with. All hammers deal stun damage and excel at breaking armor, but their range is deceptively short you'll need to be right in the monster's face. Hammers have one main job: shutting down enraged or exceptionally dangerous monsters by hitting them in the head. Spend a Hero's Streamstone to give it Health Regen and you'll have a fantastic weapon for survivability. While it doesn't excel at anything (other than in having two level three slots), it's capable of taking down almost any monster. Why it's great for solo play: This is a great all-around charge blade. In skilled hands, charge blades can fell even the beefiest monsters in short order. Charge BladeĬharge blades are slow, heavy, and often considered the hardest weapons to master-but they hit ridiculously hard and their shields can block most attacks too. Note #2: Weapon damage ratings (weak, low, average, high, outstanding) are assessed relative to typical damage values for that class of weapon, not against all weapons the strongest dual blades are obviously going to have much lower base damage than the weakest hammers.īe sure to head over to our best multiplayer weapons guide for even more great MH: World weapons. Note: Because not all players may have access to limited-event weapons, they are not eligible for inclusion in this list. We're only trying to point out why our favorite weapons are well suited to playing alone. With so many weapons to choose from, and in light of the fact that everyone will have different preferences, this guide is not meant to identify any end-game weapons as objectively superior (there really aren't any, most of them are exceptionally well balanced).
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